Project Overview
This project was designed to test my mastery of hard surface modeling - pushing me to levels of detail I had previously never reached.
To create the 1929 Mercedes-Benz SSK, I had to find blueprints online of the original design and model the car to scale.
To create the 1929 Mercedes-Benz SSK, I had to find blueprints online of the original design and model the car to scale.
My Contribution
Compiled a mood board and found blueprints for the SSK online.
Created a to-scale block-out using the real life blueprints in Maya.
Used Quad-draw - among other tools - to iterate and improve the model.
UV'd the final result and rendered the final in Unreal Engine 5 using the Unreal Automotive Material pack.
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